1 //
2 // random_access_handle.cpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10 
11 // Disable autolinking for unit tests.
12 #if !defined(BOOST_ALL_NO_LIB)
13 #define BOOST_ALL_NO_LIB 1
14 #endif // !defined(BOOST_ALL_NO_LIB)
15 
16 // Test that header file is self-contained.
17 #include <boost/asio/windows/random_access_handle.hpp>
18 
19 #include <boost/asio/io_context.hpp>
20 #include "../archetypes/async_result.hpp"
21 #include "../unit_test.hpp"
22 
23 //------------------------------------------------------------------------------
24 
25 // windows_random_access_handle_compile test
26 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
27 // The following test checks that all public member functions on the class
28 // windows::random_access_handle compile and link correctly. Runtime failures
29 // are ignored.
30 
31 namespace windows_random_access_handle_compile {
32 
write_some_handler(const boost::system::error_code &,std::size_t)33 void write_some_handler(const boost::system::error_code&, std::size_t)
34 {
35 }
36 
read_some_handler(const boost::system::error_code &,std::size_t)37 void read_some_handler(const boost::system::error_code&, std::size_t)
38 {
39 }
40 
test()41 void test()
42 {
43 #if defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
44   using namespace boost::asio;
45   namespace win = boost::asio::windows;
46 
47   try
48   {
49     io_context ioc;
50     const io_context::executor_type ioc_ex = ioc.get_executor();
51     char mutable_char_buffer[128] = "";
52     const char const_char_buffer[128] = "";
53     boost::asio::uint64_t offset = 0;
54     archetypes::lazy_handler lazy;
55     boost::system::error_code ec;
56 
57     // basic_random_access_handle constructors.
58 
59     win::random_access_handle handle1(ioc);
60     HANDLE native_handle1 = INVALID_HANDLE_VALUE;
61 #if defined(BOOST_ASIO_MSVC) && (_MSC_VER < 1910)
62     // Skip this on older MSVC due to mysterious ambiguous overload errors.
63 #else
64     win::random_access_handle handle2(ioc, native_handle1);
65 #endif
66 
67     win::random_access_handle handle3(ioc_ex);
68     HANDLE native_handle2 = INVALID_HANDLE_VALUE;
69     win::random_access_handle handle4(ioc_ex, native_handle2);
70 
71 #if defined(BOOST_ASIO_HAS_MOVE)
72     win::random_access_handle handle5(std::move(handle4));
73 #endif // defined(BOOST_ASIO_HAS_MOVE)
74 
75     // basic_random_access_handle operators.
76 
77 #if defined(BOOST_ASIO_HAS_MOVE)
78     handle1 = win::random_access_handle(ioc);
79     handle1 = std::move(handle4);
80 #endif // defined(BOOST_ASIO_HAS_MOVE)
81 
82     // basic_io_object functions.
83 
84     windows::random_access_handle::executor_type ex = handle1.get_executor();
85     (void)ex;
86 
87     // basic_overlapped_handle functions.
88 
89     win::random_access_handle::lowest_layer_type& lowest_layer
90       = handle1.lowest_layer();
91     (void)lowest_layer;
92 
93     const win::random_access_handle& handle6 = handle1;
94     const win::random_access_handle::lowest_layer_type& lowest_layer2
95       = handle6.lowest_layer();
96     (void)lowest_layer2;
97 
98     HANDLE native_handle3 = INVALID_HANDLE_VALUE;
99     handle1.assign(native_handle3);
100 
101     bool is_open = handle1.is_open();
102     (void)is_open;
103 
104     handle1.close();
105     handle1.close(ec);
106 
107     win::random_access_handle::native_handle_type native_handle4
108       = handle1.native_handle();
109     (void)native_handle4;
110 
111     handle1.cancel();
112     handle1.cancel(ec);
113 
114     // basic_random_access_handle functions.
115 
116     handle1.write_some_at(offset, buffer(mutable_char_buffer));
117     handle1.write_some_at(offset, buffer(const_char_buffer));
118     handle1.write_some_at(offset, buffer(mutable_char_buffer), ec);
119     handle1.write_some_at(offset, buffer(const_char_buffer), ec);
120 
121     handle1.async_write_some_at(offset,
122         buffer(mutable_char_buffer), &write_some_handler);
123     handle1.async_write_some_at(offset,
124         buffer(const_char_buffer), &write_some_handler);
125     int i1 = handle1.async_write_some_at(offset,
126         buffer(mutable_char_buffer), lazy);
127     (void)i1;
128     int i2 = handle1.async_write_some_at(offset,
129         buffer(const_char_buffer), lazy);
130     (void)i2;
131 
132     handle1.read_some_at(offset, buffer(mutable_char_buffer));
133     handle1.read_some_at(offset, buffer(mutable_char_buffer), ec);
134 
135     handle1.async_read_some_at(offset,
136         buffer(mutable_char_buffer), &read_some_handler);
137     int i3 = handle1.async_read_some_at(offset,
138         buffer(mutable_char_buffer), lazy);
139     (void)i3;
140   }
141   catch (std::exception&)
142   {
143   }
144 #endif // defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE)
145 }
146 
147 } // namespace windows_random_access_handle_compile
148 
149 //------------------------------------------------------------------------------
150 
151 BOOST_ASIO_TEST_SUITE
152 (
153   "windows/random_access_handle",
154   BOOST_ASIO_TEST_CASE(windows_random_access_handle_compile::test)
155 )
156