Searched refs:CreateTextureFramebuffer (Results 1 – 2 of 2) sorted by relevance
4023 CreateTextureFramebuffer(true, false); in iterate()4030 CreateTextureFramebuffer(false, true); in iterate()4037 CreateTextureFramebuffer(true, true); in iterate()4155 void GetAttachmentParametersTest::CreateTextureFramebuffer(bool depth, bool stencil) in CreateTextureFramebuffer() function in gl4cts::DirectStateAccess::Framebuffers::GetAttachmentParametersTest
3010 void CreateTextureFramebuffer(bool depth, bool stencil);