Searched refs:CurrentDrawFramebuffer (Results 1 – 3 of 3) sorted by relevance
938 ctx->GLThread.CurrentDrawFramebuffer = id; in _mesa_glthread_BindFramebuffer()942 ctx->GLThread.CurrentDrawFramebuffer = id; in _mesa_glthread_BindFramebuffer()954 if (ctx->GLThread.CurrentDrawFramebuffer) { in _mesa_glthread_DeleteFramebuffers()956 if (ctx->GLThread.CurrentDrawFramebuffer == ids[i]) in _mesa_glthread_DeleteFramebuffers()957 ctx->GLThread.CurrentDrawFramebuffer = 0; in _mesa_glthread_DeleteFramebuffers()
72 *p = ctx->GLThread.CurrentDrawFramebuffer; in _mesa_marshal_GetIntegerv()
292 GLuint CurrentDrawFramebuffer; member