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Searched refs:alwaysUnbindFramebufferTexture2D (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/angle/include/platform/autogen/
H A DFeaturesGL_autogen.h497 FeatureInfo alwaysUnbindFramebufferTexture2D = { member
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DFramebufferGL.cpp164 if (features.alwaysUnbindFramebufferTexture2D.enabled) in BindFramebufferAttachment()
H A Drenderergl_utils.cpp2604 ANGLE_FEATURE_CONDITION(features, alwaysUnbindFramebufferTexture2D, in InitializeFeatures()