Searched refs:blender_requires_shader (Results 1 – 1 of 1) sorted by relevance
292 static inline bool blender_requires_shader(const SkBlender* blender) { in blender_requires_shader() function380 if (!primColorBlender || blender_requires_shader(primColorBlender)) { in skpaint_to_grpaint_impl()452 if (blender_requires_shader(primColorBlender)) { in skpaint_to_grpaint_impl()