Home
last modified time | relevance | path

Searched refs:blitColorBufferWithShader (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DBlitGL.h69 angle::Result blitColorBufferWithShader(const gl::Context *context,
77 angle::Result blitColorBufferWithShader(const gl::Context *context,
85 angle::Result blitColorBufferWithShader(const gl::Context *context,
H A DBlitGL.cpp457 angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context, in blitColorBufferWithShader() function in rx::BlitGL
477 angle::Result result = blitColorBufferWithShader(context, source, mScratchFBO, sourceAreaIn, in blitColorBufferWithShader()
484 angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context, in blitColorBufferWithShader() function in rx::BlitGL
493 return blitColorBufferWithShader(context, source, destGL->getFramebufferID(), sourceAreaIn, in blitColorBufferWithShader()
497 angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context, in blitColorBufferWithShader() function in rx::BlitGL
H A DTextureGL.cpp816 ANGLE_TRY(blitter->blitColorBufferWithShader( in copyImage()
922 ANGLE_TRY(blitter->blitColorBufferWithShader( in copySubImage()
H A DFramebufferGL.cpp888 ANGLE_TRY(blitter->blitColorBufferWithShader(context, sourceFramebuffer, destFramebuffer, in blit()