Searched refs:blkXMask (Results 1 – 2 of 2) sorted by relevance
1166 const UINT_32 blkXMask = dim.w - 1; in ConvertSwizzlePatternToEquation() local1224 const UINT_32 xHi = swizzle[i].x & (~blkXMask); in ConvertSwizzlePatternToEquation()1235 swizzle[i].x &= blkXMask; in ConvertSwizzlePatternToEquation()1361 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation()1372 const UINT_32 blkXMask = (1 << blkXLog2) - 1; in ConvertSwizzlePatternToEquation() local1435 const UINT_32 xHi = swizzle[i].x & (~blkXMask); in ConvertSwizzlePatternToEquation()1450 swizzle[i].x &= blkXMask; in ConvertSwizzlePatternToEquation()1626 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask) && (zMask == blkZMask)); in ConvertSwizzlePatternToEquation()
1510 const UINT_32 blkXMask = dim.w - 1; in ConvertSwizzlePatternToEquation() local1568 const UINT_32 xHi = swizzle[i].x & (~blkXMask); in ConvertSwizzlePatternToEquation()1579 swizzle[i].x &= blkXMask; in ConvertSwizzlePatternToEquation()1705 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask)); in ConvertSwizzlePatternToEquation()1712 const UINT_32 blkXMask = (1 << blkXLog2) - 1; in ConvertSwizzlePatternToEquation() local1775 const UINT_32 xHi = swizzle[i].x & (~blkXMask); in ConvertSwizzlePatternToEquation()1790 swizzle[i].x &= blkXMask; in ConvertSwizzlePatternToEquation()1966 ADDR_ASSERT((xMask == blkXMask) && (yMask == blkYMask) && (zMask == blkZMask)); in ConvertSwizzlePatternToEquation()