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Searched refs:blurInput (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/frameworks/native/libs/renderengine/skia/
H A DSkiaRenderEngine.cpp823 sk_sp<SkImage> blurInput; in drawLayersInternal() local
829 blurInput = activeSurface->makeImageSnapshot(); in drawLayersInternal()
843 dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint); in drawLayersInternal()
883 if (!blurInput) { in drawLayersInternal()
884 blurInput = activeSurface->makeImageSnapshot(); in drawLayersInternal()
913 blurInput, blurRect); in drawLayersInternal()
918 blurRect, blurredImage, blurInput); in drawLayersInternal()
926 mBlurFilter->generate(context, region.blurRadius, blurInput, in drawLayersInternal()
932 cachedBlurs[region.blurRadius], blurInput); in drawLayersInternal()
/aosp_15_r20/frameworks/native/libs/renderengine/skia/filters/
H A DGaussianBlurFilter.h41 const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
H A DKawaseBlurFilter.h46 const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
H A DKawaseBlurDualFilter.h41 const sk_sp<SkImage> blurInput, const SkRect& blurRect) const override;
H A DBlurFilter.h44 const sk_sp<SkImage> blurInput,