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Searched refs:boundDrawFramebuffer (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp128 mFboState.boundDrawFramebuffer = 0; in init()
1752 return mFboState.boundDrawFramebuffer; in getBoundFramebuffer()
2428 if (framebuffers[i] == mFboState.boundDrawFramebuffer) { in removeFramebuffers()
2446 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
2450 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
2452 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
2458 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
2462 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
2464 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
2474 mFboState.boundDrawFramebuffer = name; in bindFramebuffer()
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/aosp_15_r20/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h715 GLuint boundDrawFramebuffer; member
981 *out = (T)mFboState.boundDrawFramebuffer; in getClientStateParameter()