Searched refs:cachedSourceString (Results 1 – 2 of 2) sorted by relevance
2213 const std::string &cachedSourceString = cachedLinkedSources[shaderType]; in serialize() local2214 ASSERT(!cachedSourceString.empty()); in serialize()2215 stream.writeString(cachedSourceString.c_str()); in serialize()
3812 const std::string &cachedSourceString = cachedLinkedSources[shaderType]; in GenerateLinkedProgram() local3813 sourcePointer = cachedSourceString.c_str(); in GenerateLinkedProgram()3814 ASSERT(!cachedSourceString.empty()); in GenerateLinkedProgram()