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Searched refs:compiledBinary (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/angle/src/common/
H A DCompiledShaderState.cpp207 compiledBinary = sh::GetObjectBinaryBlob(compilerHandle); in buildCompiledShaderState()
471 stream.writeVector(compiledBinary); in serialize()
657 stream.readVector(&compiledBinary); in deserialize()
H A DCompiledShaderState.h74 sh::BinaryBlob compiledBinary; member
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DShaderVk.cpp156 const sh::BinaryBlob &spirv = mState.getCompiledState()->compiledBinary; in getDebugInfo()
H A Dspv_utils.cpp5365 (*spirvBlobsOut)[shaderType] = glShader ? &glShader->compiledBinary : nullptr; in SpvGetShaderSpirvCode()
/aosp_15_r20/external/angle/src/libANGLE/
H A DShader.cpp204 ASSERT(!mCompiledState->translatedSource.empty() || !mCompiledState->compiledBinary.empty()); in postTranslate()
/aosp_15_r20/external/angle/src/libANGLE/capture/
H A Dserialize.cpp928 json->addVectorAsHash("CompiledBinary", state->compiledBinary); in SerializeCompiledShaderState()