Searched refs:compiledBinary (Results 1 – 6 of 6) sorted by relevance
207 compiledBinary = sh::GetObjectBinaryBlob(compilerHandle); in buildCompiledShaderState()471 stream.writeVector(compiledBinary); in serialize()657 stream.readVector(&compiledBinary); in deserialize()
74 sh::BinaryBlob compiledBinary; member
156 const sh::BinaryBlob &spirv = mState.getCompiledState()->compiledBinary; in getDebugInfo()
5365 (*spirvBlobsOut)[shaderType] = glShader ? &glShader->compiledBinary : nullptr; in SpvGetShaderSpirvCode()
204 ASSERT(!mCompiledState->translatedSource.empty() || !mCompiledState->compiledBinary.empty()); in postTranslate()
928 json->addVectorAsHash("CompiledBinary", state->compiledBinary); in SerializeCompiledShaderState()