Searched refs:computeGUIDPreservedSymbols (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/lib/LTO/ |
H A D | ThinLTOCodeGenerator.cpp | 303 static void computeGUIDPreservedSymbols(const lto::InputFile &File, in computeGUIDPreservedSymbols() function 317 computeGUIDPreservedSymbols(const lto::InputFile &File, in computeGUIDPreservedSymbols() function 321 computeGUIDPreservedSymbols(File, PreservedSymbols, TheTriple, in computeGUIDPreservedSymbols() 708 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in promote() 759 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in crossModuleImport() 794 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in gatherImportedSummariesForModule() 827 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in emitImports() 866 computeGUIDPreservedSymbols(File, PreservedSymbols, TMBuilder.TheTriple); in internalize() 1038 computeGUIDPreservedSymbols(*M, PreservedSymbols, TMBuilder.TheTriple, in run()
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/aosp_15_r20/external/swiftshader/third_party/llvm-10.0/llvm/lib/LTO/ |
H A D | ThinLTOCodeGenerator.cpp | 270 computeGUIDPreservedSymbols(const StringSet<> &PreservedSymbols, in computeGUIDPreservedSymbols() function 643 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in promote() 692 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in crossModuleImport() 725 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in gatherImportedSummariesForModule() 758 auto GUIDPreservedSymbols = computeGUIDPreservedSymbols( in emitImports() 797 computeGUIDPreservedSymbols(PreservedSymbols, TMBuilder.TheTriple); in internalize() 961 computeGUIDPreservedSymbols(PreservedSymbols, TMBuilder.TheTriple); in run()
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/aosp_15_r20/external/llvm/lib/LTO/ |
H A D | ThinLTOCodeGenerator.cpp | 182 computeGUIDPreservedSymbols(const StringSet<> &PreservedSymbols, in computeGUIDPreservedSymbols() function 620 computeGUIDPreservedSymbols(PreservedSymbols, TMBuilder.TheTriple); in internalize() 728 computeGUIDPreservedSymbols(PreservedSymbols, TMBuilder.TheTriple); in run()
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