Searched refs:computeLodFromGrad2DArray (Results 1 – 2 of 2) sorted by relevance
/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 223 inline float computeLodFromGrad2DArray(const gls::ShaderEvalContext &c) in computeLodFromGrad2DArray() function 608 …c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c)) *… in evalTexture2DArrayGrad() 626 …2DArrayShadow(c, c.in[0].w(), c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c)); in evalTexture2DArrayShadowGrad() 636 …olor = texture2DArrayOffset(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c), in evalTexture2DArrayGradOffset() 655 computeLodFromGrad2DArray(c), p.offset.swizzle(0, 1)); in evalTexture2DArrayShadowGradOffset()
|
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 331 inline float computeLodFromGrad2DArray(const ShaderEvalContext &c) in computeLodFromGrad2DArray() function 1078 …c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c)) *… in evalTexture2DArrayGrad() 1110 …2DArrayShadow(c, c.in[0].w(), c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c)); in evalTexture2DArrayShadowGrad() 1128 …olor = texture2DArrayOffset(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad2DArray(c), in evalTexture2DArrayGradOffset() 1156 computeLodFromGrad2DArray(c), p.offset.swizzle(0, 1)); in evalTexture2DArrayShadowGradOffset() 1257 …texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(computeLodFromGrad2DArray(c), p.l… in evalTexture2DArrayGradClamp() 1297 de::max(computeLodFromGrad2DArray(c), p.lodClamp)); in evalTexture2DArrayShadowGradClamp() 1319 … de::max(computeLodFromGrad2DArray(c), p.lodClamp), p.offset.swizzle(0, 1)) * in evalTexture2DArrayGradOffsetClamp() 1351 … de::max(computeLodFromGrad2DArray(c), p.lodClamp), p.offset.swizzle(0, 1)); in evalTexture2DArrayShadowGradOffsetClamp()
|