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Searched refs:createTextureStorage2DArray (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DRendererD3D.h359 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat,
H A DTextureD3D.cpp3611 TexStoragePointer storage = {mRenderer->createTextureStorage2DArray( in setStorage()
3719 *outStorage = {mRenderer->createTextureStorage2DArray(internalFormat, bindFlags, width, height, in createCompleteStorage()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.h313 TextureStorage *createTextureStorage2DArray(GLenum internalformat,
H A DRenderer9.cpp2988 TextureStorage *Renderer9::createTextureStorage2DArray(GLenum internalformat, in createTextureStorage2DArray() function in rx::Renderer9
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.h270 TextureStorage *createTextureStorage2DArray(GLenum internalformat,
H A DRenderer11.cpp3382 TextureStorage *Renderer11::createTextureStorage2DArray(GLenum internalformat, in createTextureStorage2DArray() function in rx::Renderer11