Searched refs:create_random_shader (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/skia/tests/graphite/precompile/ |
H A D | PaintParamsKeyTest.cpp | 89 std::pair<sk_sp<SkShader>, sk_sp<PrecompileShader>> create_random_shader(SkRandom*, Recorder*); 600 auto [s, o] = create_random_shader(rand, recorder); in create_coord_clamp_shader() 790 auto [s, o] = create_random_shader(rand, recorder); in create_localmatrix_shader() 808 auto [s, o] = create_random_shader(rand, recorder); in create_colorfilter_shader() 886 auto [dstS, dstO] = create_random_shader(rand, recorder); in create_blend_shader() 892 auto [srcS, srcO] = create_random_shader(rand, recorder); in create_blend_shader() 907 auto [wrappedS, wrappedO] = create_random_shader(rand, recorder); in create_workingCS_shader() 964 std::pair<sk_sp<SkShader>, sk_sp<PrecompileShader>> create_random_shader(SkRandom* rand, in create_random_shader() function
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