Searched refs:duplicatePattern (Results 1 – 2 of 2) sorted by relevance
1537 …const UnicodeString *duplicatePattern = patternMap->getPatternFromBasePattern(basePattern, entryHa… in addPatternWithSkeleton() local1538 …if (duplicatePattern != nullptr && (!entryHadSpecifiedSkeleton || (skeletonToUse != nullptr && !ov… in addPatternWithSkeleton()1540 conflictingPattern = *duplicatePattern; in addPatternWithSkeleton()1550 duplicatePattern = patternMap->getPatternFromSkeleton(skeleton, &entrySpecifiedSkeleton); in addPatternWithSkeleton()1551 if (duplicatePattern != nullptr ) { in addPatternWithSkeleton()1553 conflictingPattern = *duplicatePattern; in addPatternWithSkeleton()
1545 …const UnicodeString *duplicatePattern = patternMap->getPatternFromBasePattern(basePattern, entryHa… in addPatternWithSkeleton() local1546 …if (duplicatePattern != nullptr && (!entryHadSpecifiedSkeleton || (skeletonToUse != nullptr && !ov… in addPatternWithSkeleton()1548 conflictingPattern = *duplicatePattern; in addPatternWithSkeleton()1558 duplicatePattern = patternMap->getPatternFromSkeleton(skeleton, &entrySpecifiedSkeleton); in addPatternWithSkeleton()1559 if (duplicatePattern != nullptr ) { in addPatternWithSkeleton()1561 conflictingPattern = *duplicatePattern; in addPatternWithSkeleton()