Searched refs:fCopyProgramArrayBuffer (Results 1 – 2 of 2) sorted by relevance
477 fCopyProgramArrayBuffer.reset(); in ~GrGLGpu()563 fCopyProgramArrayBuffer.reset(); in disconnect()3289 if (!fCopyProgramArrayBuffer) { in createCopyProgram()3296 fCopyProgramArrayBuffer = GrGLBuffer::Make(this, in createCopyProgram()3300 if (fCopyProgramArrayBuffer) { in createCopyProgram()3301 fCopyProgramArrayBuffer->updateData( in createCopyProgram()3305 if (!fCopyProgramArrayBuffer) { in createCopyProgram()3649 attribs->set(this, 0, fCopyProgramArrayBuffer.get(), kFloat2_GrVertexAttribType, in copySurfaceAsDraw()
834 sk_sp<GrGLBuffer> fCopyProgramArrayBuffer; variable