Searched refs:flipped_source (Results 1 – 1 of 1) sorted by relevance
397 RetainPtr<CFX_DIBBase> flipped_source = source->FlipImage(false, true); in GDI_SetDIBits() local398 if (!flipped_source) { in GDI_SetDIBits()402 ByteString info = GetBitmapInfo(flipped_source); in GDI_SetDIBits()405 dst_rect.Intersect(0, 0, flipped_source->GetWidth(), in GDI_SetDIBits()406 flipped_source->GetHeight()); in GDI_SetDIBits()410 dst_height, flipped_source->GetBuffer().data(), in GDI_SetDIBits()