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Searched refs:fragment_source (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/external/libultrahdr/lib/src/gpu/
H A Duhdr_gl_utils.cpp117 const char* fragment_source) { in create_shader_program() argument
125 if (fragment_source == nullptr || *fragment_source == '\0') { in create_shader_program()
142 GLuint fragmentShader = compile_shader(GL_FRAGMENT_SHADER, fragment_source); in create_shader_program()
/aosp_15_r20/external/OpenCL-CTS/test_common/gl/
H A Dhelpers.cpp1076 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DMultisample() local
1084 glShaderSource(fragment_shader, 1, &fragment_source, NULL); in CreateGLTexture2DMultisample()
1338 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DArrayMultisample() local
1346 glShaderSource(fragment_shader, 1, &fragment_source, NULL); in CreateGLTexture2DArrayMultisample()
/aosp_15_r20/external/libultrahdr/lib/include/ultrahdr/
H A Dultrahdrcommon.h276 GLuint create_shader_program(const char* vertex_source, const char* fragment_source);
/aosp_15_r20/cts/tests/tests/nativehardware/jni/
H A DAHardwareBufferGLTest.cpp1134 void SetUpProgram(const std::string& vertex_source, const std::string& fragment_source,
1427 const std::string& fragment_source, in SetUpProgram() argument
1439 const char* fragment_source_cstr = fragment_source.c_str(); in SetUpProgram()
/aosp_15_r20/external/vulkan-validation-layers/tests/
H A Dvklayertests_descriptor_renderpass_framebuffer.cpp313 char const *fragment_source; in TEST_F() member
380 …VkShaderObj fs(m_device, iter.fragment_source, VK_SHADER_STAGE_FRAGMENT_BIT, this, "main", iter.de… in TEST_F()