Searched refs:fragment_source (Results 1 – 5 of 5) sorted by relevance
/aosp_15_r20/external/libultrahdr/lib/src/gpu/ |
H A D | uhdr_gl_utils.cpp | 117 const char* fragment_source) { in create_shader_program() argument 125 if (fragment_source == nullptr || *fragment_source == '\0') { in create_shader_program() 142 GLuint fragmentShader = compile_shader(GL_FRAGMENT_SHADER, fragment_source); in create_shader_program()
|
/aosp_15_r20/external/OpenCL-CTS/test_common/gl/ |
H A D | helpers.cpp | 1076 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DMultisample() local 1084 glShaderSource(fragment_shader, 1, &fragment_source, NULL); in CreateGLTexture2DMultisample() 1338 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DArrayMultisample() local 1346 glShaderSource(fragment_shader, 1, &fragment_source, NULL); in CreateGLTexture2DArrayMultisample()
|
/aosp_15_r20/external/libultrahdr/lib/include/ultrahdr/ |
H A D | ultrahdrcommon.h | 276 GLuint create_shader_program(const char* vertex_source, const char* fragment_source);
|
/aosp_15_r20/cts/tests/tests/nativehardware/jni/ |
H A D | AHardwareBufferGLTest.cpp | 1134 void SetUpProgram(const std::string& vertex_source, const std::string& fragment_source, 1427 const std::string& fragment_source, in SetUpProgram() argument 1439 const char* fragment_source_cstr = fragment_source.c_str(); in SetUpProgram()
|
/aosp_15_r20/external/vulkan-validation-layers/tests/ |
H A D | vklayertests_descriptor_renderpass_framebuffer.cpp | 313 char const *fragment_source; in TEST_F() member 380 …VkShaderObj fs(m_device, iter.fragment_source, VK_SHADER_STAGE_FRAGMENT_BIT, this, "main", iter.de… in TEST_F()
|