Searched refs:framebufferFetchProgram (Results 1 – 1 of 1) sorted by relevance
1892 GLProgram framebufferFetchProgram; in testFramebufferFetch() local1945 glUseProgram(framebufferFetchProgram); in testFramebufferFetch()1946 GLint colorLocation = glGetUniformLocation(framebufferFetchProgram, "u_color"); in testFramebufferFetch()1948 drawQuad(framebufferFetchProgram, essl1_shaders::PositionAttrib(), 0.0f); in testFramebufferFetch()1968 framebufferFetchProgram.makeRaster(essl3_shaders::vs::Simple(), kFS); in testFramebufferFetch()1969 glUseProgram(framebufferFetchProgram); in testFramebufferFetch()1980 glUseProgram(framebufferFetchProgram); in testFramebufferFetch()1981 GLint colorLocation = glGetUniformLocation(framebufferFetchProgram, "u_color"); in testFramebufferFetch()1983 drawQuad(framebufferFetchProgram, essl1_shaders::PositionAttrib(), 0.0f); in testFramebufferFetch()