Searched refs:gFramebufferMap (Results 1 – 4 of 4) sorted by relevance
126 GLuint *gFramebufferMap; variable307 gFramebufferMap = AllocateZeroedUints(maxFramebuffer); in InitializeReplay()339 delete[] gFramebufferMap; in FinishReplay()434 UpdateResourceMap(gFramebufferMap, id, readBufferOffset); in UpdateFramebufferID()494 glGenFramebuffers(1, &gFramebufferMap[id]); in SetFramebufferID()
90 extern GLuint *gFramebufferMap;
1029 return gFramebufferMap[key]; in GetResourceIDMapValue()
96 gFramebufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()100 gFramebufferMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall()1013 gFramebufferMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()1019 gFramebufferMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall()2186 glIsFramebuffer(gFramebufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()2189 glIsFramebufferOES(gFramebufferMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall()