Searched refs:gShaderProgramMap (Results 1 – 8 of 8) sorted by relevance
/aosp_15_r20/external/angle/src/tests/capture_tests/expected/ |
H A D | CapturedTest_MultiFrame_ES3_Vulkan_shared.cpp | 36 glShaderSource(gShaderProgramMap[11], 1, glShaderSource_string_0, 0); in SetupReplayContextShared() 37 glCompileShader(gShaderProgramMap[11]); in SetupReplayContextShared() 38 glAttachShader(gShaderProgramMap[8], gShaderProgramMap[11]); in SetupReplayContextShared() 40 glShaderSource(gShaderProgramMap[12], 1, glShaderSource_string_1, 0); in SetupReplayContextShared() 41 glCompileShader(gShaderProgramMap[12]); in SetupReplayContextShared() 42 glAttachShader(gShaderProgramMap[8], gShaderProgramMap[12]); in SetupReplayContextShared() 43 glBindAttribLocation(gShaderProgramMap[8], 0, "a_position"); in SetupReplayContextShared() 44 glBindAttribLocation(gShaderProgramMap[8], 1, "a_texCoord"); in SetupReplayContextShared() 45 glLinkProgram(gShaderProgramMap[8]); in SetupReplayContextShared() 47 glUseProgram(gShaderProgramMap[8]); in SetupReplayContextShared() [all …]
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H A D | CapturedTest_MultiFrame_ES3_Vulkan_001.cpp | 43 glUseProgram(gShaderProgramMap[0]); in SetupReplayContext1() 58 glUseProgram(gShaderProgramMap[8]); in ReplayFrame1() 82 …glShaderSource(gShaderProgramMap[12], 1, glShaderSource_string_0, (const GLint *)&gBinaryData[176]… in ReplayFrame2() 83 glCompileShader(gShaderProgramMap[12]); in ReplayFrame2() 84 glAttachShader(gShaderProgramMap[11], gShaderProgramMap[12]); in ReplayFrame2() 85 …glShaderSource(gShaderProgramMap[13], 1, glShaderSource_string_1, (const GLint *)&gBinaryData[192]… in ReplayFrame2() 86 glCompileShader(gShaderProgramMap[13]); in ReplayFrame2() 87 glAttachShader(gShaderProgramMap[11], gShaderProgramMap[13]); in ReplayFrame2() 88 glLinkProgram(gShaderProgramMap[11]); in ReplayFrame2() 90 glGetAttribLocation(gShaderProgramMap[11], "a_position"); in ReplayFrame2() [all …]
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H A D | CapturedTest_ActiveTextures_ES3_Vulkan_shared.cpp | 51 glShaderSource(gShaderProgramMap[4], 1, glShaderSource_string_0, 0); in SetupReplayContextShared() 52 glCompileShader(gShaderProgramMap[4]); in SetupReplayContextShared() 53 glAttachShader(gShaderProgramMap[1], gShaderProgramMap[4]); in SetupReplayContextShared() 55 glShaderSource(gShaderProgramMap[5], 1, glShaderSource_string_1, 0); in SetupReplayContextShared() 56 glCompileShader(gShaderProgramMap[5]); in SetupReplayContextShared() 57 glAttachShader(gShaderProgramMap[1], gShaderProgramMap[5]); in SetupReplayContextShared() 58 glBindAttribLocation(gShaderProgramMap[1], 0, "a_position"); in SetupReplayContextShared() 59 glBindAttribLocation(gShaderProgramMap[1], 1, "a_texCoord"); in SetupReplayContextShared() 60 glLinkProgram(gShaderProgramMap[1]); in SetupReplayContextShared() 63 glUseProgram(gShaderProgramMap[1]); in SetupReplayContextShared() [all …]
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H A D | CapturedTest_ActiveTextures_ES3_Vulkan_001.cpp | 11 glUseProgram(gShaderProgramMap[1]); in SetupReplayContext3() 25 glGetAttribLocation(gShaderProgramMap[1], "a_position"); in ReplayFrame1() 41 glGetAttribLocation(gShaderProgramMap[1], "a_position"); in ReplayFrame1()
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/aosp_15_r20/external/angle/util/capture/ |
H A D | frame_capture_replay_autogen.cpp | 32 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall() 36 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall() 48 glAttachShader(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall() 49 gShaderProgramMap[captures[1].value.GLuintVal]); in ReplayTraceFunctionCall() 68 glBindAttribLocation(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall() 85 glBindFragDataLocationEXT(gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall() 91 gShaderProgramMap[captures[0].value.GLuintVal], captures[1].value.GLuintVal, in ReplayTraceFunctionCall() 134 gShaderProgramMap[captures[0].value.GLuintVal], in ReplayTraceFunctionCall() 379 glCompileShader(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall() 642 glDeleteProgram(gShaderProgramMap[captures[0].value.GLuintVal]); in ReplayTraceFunctionCall() [all …]
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H A D | trace_fixture.cpp | 86 GLuint mappedProgramID = gShaderProgramMap[program]; in UpdateUniformLocation() 107 glUniformBlockBinding(gShaderProgramMap[program], in UniformBlockBinding() 108 gUniformBlockIndexes[gShaderProgramMap[program]][uniformblockIndex], in UniformBlockBinding() 134 GLuint *gShaderProgramMap; variable 314 gShaderProgramMap = AllocateZeroedUints(maxShaderProgram); in InitializeReplay() 340 delete[] gShaderProgramMap; in FinishReplay() 474 UpdateResourceMap(gShaderProgramMap, id, readBufferOffset); in UpdateShaderProgramID() 550 gShaderProgramMap[shaderProgram] = glCreateShader(shaderType); in CreateShader() 555 gShaderProgramMap[shaderProgram] = glCreateProgram(); in CreateProgram() 563 gShaderProgramMap[shaderProgram] = glCreateShaderProgramv(type, count, strings); in CreateShaderProgramv()
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H A D | trace_fixture.h | 98 extern GLuint *gShaderProgramMap;
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H A D | trace_interpreter.cpp | 1041 return gShaderProgramMap[key]; in GetResourceIDMapValue()
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