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Searched refs:getGeometryShaderOutputPrimitiveTypeShaderName (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationGeometryPassthroughTests.cpp215 << "layout(" << getGeometryShaderOutputPrimitiveTypeShaderName(m_primitiveType, false) in initPrograms()
271 << "layout(" << getGeometryShaderOutputPrimitiveTypeShaderName(primitiveType, false) in generateGeometryShader()
H A DvktTessellationUtil.hpp358 static inline const char *getGeometryShaderOutputPrimitiveTypeShaderName(const TessPrimitiveType ty… in getGeometryShaderOutputPrimitiveTypeShaderName() function
H A DvktTessellationInvarianceTests.cpp388 … << "layout(" << getGeometryShaderOutputPrimitiveTypeShaderName(primitiveType, *usePointModeIter) in addDefaultPrograms()