Searched refs:getGeometryShaderPrimitiveTypeString (Results 1 – 3 of 3) sorted by relevance
1377 out << getGeometryShaderPrimitiveTypeString(inputPrimitive); in WriteGeometryShaderLayoutQualifiers()1397 out << getGeometryShaderPrimitiveTypeString(outputPrimitive); in WriteGeometryShaderLayoutQualifiers()
836 getGeometryShaderPrimitiveTypeString(rightQualifier.primitiveType)); in JoinLayoutQualifiers()
1688 inline const char *getGeometryShaderPrimitiveTypeString(TLayoutPrimitiveType primitiveType) in getGeometryShaderPrimitiveTypeString() function