Home
last modified time | relevance | path

Searched refs:getSamplingFunctionCall (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp2374getSamplingFunctionCall(sampling_function, color_type, n_components, compute_shader_param, 0, in getSamplingComputeShaderCode()
2507getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_output, 0, in getSamplingFragmentShaderCode()
2567 void TextureCubeMapArraySamplingTest::getSamplingFunctionCall(samplingFunction sampling_function, in getSamplingFunctionCall() function in glcts::TextureCubeMapArraySamplingTest
2710getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_output, "0", in getSamplingGeometryShaderCode()
2794getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_output, "gl_Inv… in getSamplingTesselationControlShaderCode()
2883 getSamplingFunctionCall(sampling_function, color_type, n_components, prev_stage_output, "0", in getSamplingTesselationEvaluationShaderCode()
2967 getSamplingFunctionCall(sampling_function, color_type, n_components, vertex_shader_input, 0, in getSamplingVertexShaderCode()
H A DesextcTextureCubeMapArraySampling.hpp619 void getSamplingFunctionCall(samplingFunction sampling_function, const glw::GLchar *color_type,