Searched refs:getTargetFramebuffer (Results 1 – 6 of 6) sorted by relevance
2589 const Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in getFramebufferAttachmentParameteriv()5154 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in framebufferTexture2D()5184 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in framebufferTexture3D()5212 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in framebufferRenderbuffer()5243 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in framebufferTextureLayer()5273 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in framebufferTextureMultiview()5310 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in framebufferTexture()5366 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in invalidateFramebuffer()5387 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in invalidateSubFramebuffer()6477 Framebuffer *framebuffer = mState.getTargetFramebuffer(target); in framebufferTexture2DMultisample()[all …]
2030 const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); in ValidateFramebufferParameteriBase()2059 Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); in ValidateFramebufferRenderbufferBase()2158 const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); in ValidateFramebufferTextureBase()5825 const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); in ValidateGetFramebufferAttachmentParameterivBase()6015 const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); in ValidateGetFramebufferParameterivBase()
864 Framebuffer *getTargetFramebuffer(GLenum target) const;
2774 Framebuffer *State::getTargetFramebuffer(GLenum target) const in getTargetFramebuffer() function in gl::State
1917 (context->getState().getTargetFramebuffer(GL_FRAMEBUFFER)->isDefault()); in ValidateDiscardFramebufferEXT()
383 // Swiftshader hits assert in State.cpp getTargetFramebuffer422 // Pixel 4 hits asserts in State.cpp getTargetFramebuffer