Searched refs:getTextureTargetString (Results 1 – 2 of 2) sorted by relevance
1844 const char *TextureViewUtilities::getTextureTargetString(const glw::GLenum texture_target) in getTextureTargetString() function in gl4cts::TextureViewUtilities6062 … << "[" << TextureViewUtilities::getTextureTargetString(view_texture_target) << "] " in initTextureObject()6064 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()6112 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()6132 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()6155 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()6176 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()6199 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()6223 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()6247 … << "[" << TextureViewUtilities::getTextureTargetString(texture_target) << "] " in initTextureObject()[all …]
153 static const char *getTextureTargetString(const glw::GLenum texture_target);