/aosp_15_r20/external/deqp/data/gles31/shaders/es32/ |
H A D | linkage_tessellation_varying_types.test | 46 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 99 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 152 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 205 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 258 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 311 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 364 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 417 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 470 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 523 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …]
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H A D | linkage_tessellation.test | 49 tc_out[gl_InvocationID] = tc_in[gl_InvocationID].x; 103 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 157 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 210 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 263 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 316 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 368 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 516 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 569 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 625 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; [all …]
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H A D | linkage_tessellation_geometry_varying_types.test | 46 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 114 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 182 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 250 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 318 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 386 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 454 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 522 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 590 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 658 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …]
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H A D | linkage_tessellation_uniform_types.test | 44 tc_out[gl_InvocationID] = val0; 95 tc_out[gl_InvocationID] = val0; 146 tc_out[gl_InvocationID] = val0; 197 tc_out[gl_InvocationID] = val0; 248 tc_out[gl_InvocationID] = val0; 299 tc_out[gl_InvocationID] = val0; 350 tc_out[gl_InvocationID] = val0; 401 tc_out[gl_InvocationID] = val0; 452 tc_out[gl_InvocationID] = val0; 503 tc_out[gl_InvocationID] = val0; [all …]
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H A D | linkage_tessellation_geometry.test | 49 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 117 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 186 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 255 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 325 tc_out[gl_InvocationID] = sharedVaringName[gl_InvocationID]; 393 …tc_out[gl_InvocationID] = 2.0 * sharedVaringName[gl_InvocationID].x - sharedVaringName[gl_Invocati… 461 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 534 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID];
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/aosp_15_r20/external/deqp/data/gles31/shaders/es31/ |
H A D | linkage_tessellation_varying_types.test | 29 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 83 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 137 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 191 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 245 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 299 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 353 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 407 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 461 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 515 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …]
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H A D | linkage_tessellation.test | 32 tc_out[gl_InvocationID] = tc_in[gl_InvocationID].x; 87 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 142 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 196 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 250 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 304 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 357 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 508 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 562 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 619 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; [all …]
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H A D | linkage_tessellation_geometry_varying_types.test | 30 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 100 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 170 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 240 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 310 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 380 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 450 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 520 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 590 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 660 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …]
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H A D | linkage_tessellation_uniform_types.test | 27 tc_out[gl_InvocationID] = val0; 79 tc_out[gl_InvocationID] = val0; 131 tc_out[gl_InvocationID] = val0; 183 tc_out[gl_InvocationID] = val0; 235 tc_out[gl_InvocationID] = val0; 287 tc_out[gl_InvocationID] = val0; 339 tc_out[gl_InvocationID] = val0; 391 tc_out[gl_InvocationID] = val0; 443 tc_out[gl_InvocationID] = val0; 495 tc_out[gl_InvocationID] = val0; [all …]
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H A D | linkage_tessellation_geometry.test | 33 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 103 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 174 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 245 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 317 tc_out[gl_InvocationID] = sharedVaringName[gl_InvocationID]; 387 …tc_out[gl_InvocationID] = 2.0 * sharedVaringName[gl_InvocationID].x - sharedVaringName[gl_Invocati… 457 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 532 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID];
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/aosp_15_r20/external/deqp/data/gles31/shaders/gl45/ |
H A D | linkage_tessellation_varying_types.test | 46 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 99 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 152 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 205 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 258 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 311 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 364 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 417 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 470 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 523 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …]
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H A D | linkage_tessellation.test | 49 tc_out[gl_InvocationID] = tc_in[gl_InvocationID].x; 103 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 156 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 209 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 262 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 317 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 370 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 426 tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 427 tc_out_unused[gl_InvocationID] = tc_in[gl_InvocationID] + 1.0; 480 tc_out[gl_InvocationID] = sharedVaringName[gl_InvocationID]; [all …]
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H A D | linkage_tessellation_geometry_varying_types.test | 46 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 114 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 182 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 250 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 318 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 386 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 454 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 522 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 590 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 658 tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …]
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H A D | linkage_tessellation_uniform_types.test | 44 tc_out[gl_InvocationID] = val0; 95 tc_out[gl_InvocationID] = val0; 146 tc_out[gl_InvocationID] = val0; 197 tc_out[gl_InvocationID] = val0; 248 tc_out[gl_InvocationID] = val0; 299 tc_out[gl_InvocationID] = val0; 350 tc_out[gl_InvocationID] = val0; 401 tc_out[gl_InvocationID] = val0; 452 tc_out[gl_InvocationID] = val0; 503 tc_out[gl_InvocationID] = val0; [all …]
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H A D | linkage_tessellation_geometry.test | 49 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 117 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 185 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 255 tc_out[gl_InvocationID] = sharedVaringName[gl_InvocationID]; 323 …tc_out[gl_InvocationID] = 2.0 * sharedVaringName[gl_InvocationID].x - sharedVaringName[gl_Invocati… 391 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 464 tc_out[gl_InvocationID] = vtx_out[gl_InvocationID];
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/aosp_15_r20/external/angle/third_party/glslang/src/Test/ |
H A D | 320.tesc | 29 int iid = gl_InvocationID; 31 gl_out[gl_InvocationID].gl_Position = p; 32 gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension 33 gl_out[gl_InvocationID].gl_ClipDistance[1] = cd; // ERROR, not in ES 105 gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension 152 outa[gl_InvocationID] = 2; 153 outa[1] = 2; // ERROR, not gl_InvocationID 154 gl_out[0].gl_Position = vec4(1.0); // ERROR, not gl_InvocationID 157 outputtingOutparam(outa[0]); // ERROR, not gl_InvocationID 158 outputtingOutparam(outa[gl_InvocationID]); [all …]
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H A D | 310.tesc | 31 int iid = gl_InvocationID; 33 gl_out[gl_InvocationID].gl_Position = p; 34 gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension 35 gl_out[gl_InvocationID].gl_ClipDistance[1] = cd; // ERROR, not in ES 115 gl_out[gl_InvocationID].gl_PointSize = ps; 175 outa[gl_InvocationID] = 2; 176 outa[1] = 2; // ERROR, not gl_InvocationID 177 gl_out[0].gl_Position = vec4(1.0); // ERROR, not gl_InvocationID 180 outputtingOutparam(outa[0]); // ERROR, not gl_InvocationID 181 outputtingOutparam(outa[gl_InvocationID]); [all …]
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H A D | spv.debuginfo.glsl.tesc | 85 vec4 pos = gl_in[gl_InvocationID].gl_Position; 100 if (gl_InvocationID == 0) 137 gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position; 138 outNormal[gl_InvocationID] = inNormal[gl_InvocationID]; 139 outUV[gl_InvocationID] = inUV[gl_InvocationID];
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/aosp_15_r20/external/deqp-deps/glslang/Test/ |
D | 320.tesc | 29 int iid = gl_InvocationID; 31 gl_out[gl_InvocationID].gl_Position = p; 32 gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension 33 gl_out[gl_InvocationID].gl_ClipDistance[1] = cd; // ERROR, not in ES 105 gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension 152 outa[gl_InvocationID] = 2; 153 outa[1] = 2; // ERROR, not gl_InvocationID 154 gl_out[0].gl_Position = vec4(1.0); // ERROR, not gl_InvocationID 157 outputtingOutparam(outa[0]); // ERROR, not gl_InvocationID 158 outputtingOutparam(outa[gl_InvocationID]); [all …]
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D | 310.tesc | 31 int iid = gl_InvocationID; 33 gl_out[gl_InvocationID].gl_Position = p; 34 gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension 35 gl_out[gl_InvocationID].gl_ClipDistance[1] = cd; // ERROR, not in ES 115 gl_out[gl_InvocationID].gl_PointSize = ps; 175 outa[gl_InvocationID] = 2; 176 outa[1] = 2; // ERROR, not gl_InvocationID 177 gl_out[0].gl_Position = vec4(1.0); // ERROR, not gl_InvocationID 180 outputtingOutparam(outa[0]); // ERROR, not gl_InvocationID 181 outputtingOutparam(outa[gl_InvocationID]); [all …]
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/aosp_15_r20/external/deqp/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/entrypoint/ |
H A D | tess_con_ssbo_entry_point.amber | 27 ; #define ID gl_InvocationID 42 …OpEntryPoint TessellationControl %main "main" %gl_out %gl_InvocationID %gl_in %tse_color %_ %tsc_c… 53 OpName %gl_InvocationID "gl_InvocationID" 70 OpDecorate %gl_InvocationID BuiltIn InvocationId 111 %gl_InvocationID = OpVariable %_ptr_Input_int Input 132 %19 = OpLoad %int %gl_InvocationID 133 %26 = OpLoad %int %gl_InvocationID 138 %35 = OpLoad %int %gl_InvocationID 139 %36 = OpLoad %int %gl_InvocationID
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H A D | tess_con_pc_entry_point.amber | 31 ; #define ID gl_InvocationID 41 …OpEntryPoint TessellationControl %main "main" %gl_out %gl_InvocationID %gl_in %tse_color %pc %tsc_… 52 OpName %gl_InvocationID "gl_InvocationID" 69 OpDecorate %gl_InvocationID BuiltIn InvocationId 108 %gl_InvocationID = OpVariable %_ptr_Input_int Input 129 %19 = OpLoad %int %gl_InvocationID 130 %26 = OpLoad %int %gl_InvocationID 135 %35 = OpLoad %int %gl_InvocationID 136 %36 = OpLoad %int %gl_InvocationID
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H A D | tess_con_ubo_entry_point.amber | 27 ; #define ID gl_InvocationID 42 …OpEntryPoint TessellationControl %main "main" %gl_out %gl_InvocationID %gl_in %tse_color %_ %tsc_c… 53 OpName %gl_InvocationID "gl_InvocationID" 70 OpDecorate %gl_InvocationID BuiltIn InvocationId 111 %gl_InvocationID = OpVariable %_ptr_Input_int Input 132 %19 = OpLoad %int %gl_InvocationID 133 %26 = OpLoad %int %gl_InvocationID 138 %35 = OpLoad %int %gl_InvocationID 139 %36 = OpLoad %int %gl_InvocationID
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/aosp_15_r20/external/angle/third_party/glslang/src/Test/baseResults/ |
H A D | spv.debuginfo.glsl.geom.out | 77 outNormal = mat3(ubo.modelview[gl_InvocationID]) * inNormal[i]; 81 vec4 worldPos = (ubo.modelview[gl_InvocationID] * pos); 83 vec3 lPos = vec3(ubo.modelview[gl_InvocationID] * ubo.lightPos); 87 gl_Position = ubo.projection[gl_InvocationID] * worldPos; 90 gl_ViewportIndex = gl_InvocationID; 107 100: String "gl_InvocationID" 134 Name 98 "gl_InvocationID" 171 Decorate 98(gl_InvocationID) BuiltIn InvocationId 252 98(gl_InvocationID): 96(ptr) Variable Input 253 …emantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 100 30 18 67 12 21 100 98(gl_InvocationID) 68 [all …]
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/aosp_15_r20/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.debuginfo.glsl.geom.out | 77 outNormal = mat3(ubo.modelview[gl_InvocationID]) * inNormal[i]; 81 vec4 worldPos = (ubo.modelview[gl_InvocationID] * pos); 83 vec3 lPos = vec3(ubo.modelview[gl_InvocationID] * ubo.lightPos); 87 gl_Position = ubo.projection[gl_InvocationID] * worldPos; 90 gl_ViewportIndex = gl_InvocationID; 107 100: String "gl_InvocationID" 134 Name 98 "gl_InvocationID" 171 Decorate 98(gl_InvocationID) BuiltIn InvocationId 252 98(gl_InvocationID): 96(ptr) Variable Input 253 …emantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 100 30 18 67 12 21 100 98(gl_InvocationID) 68 [all …]
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