Searched refs:hasGeometryExecutableForPrimitiveType (Results 1 – 4 of 4) sorted by relevance
981 !executableD3D->hasGeometryExecutableForPrimitiveType(mRenderer, glState, drawMode); in triggerDrawCallProgramRecompilation()1013 if (!executableD3D->hasGeometryExecutableForPrimitiveType(mRenderer, glState, drawMode)) in triggerDrawCallProgramRecompilation()
3021 ASSERT(mExecutableD3D->hasGeometryExecutableForPrimitiveType(context11->getRenderer(), glState, in syncProgram()
313 bool hasGeometryExecutableForPrimitiveType(RendererD3D *renderer,
1123 bool ProgramExecutableD3D::hasGeometryExecutableForPrimitiveType(RendererD3D *renderer, in hasGeometryExecutableForPrimitiveType() function in rx::ProgramExecutableD3D