Searched refs:hasValidGeometryShaderInputPrimitiveType (Results 1 – 2 of 2) sorted by relevance
57 bool hasValidGeometryShaderInputPrimitiveType() const in hasValidGeometryShaderInputPrimitiveType() function
1786 if (!geometryShader->hasValidGeometryShaderInputPrimitiveType()) in linkValidateShaders()