Searched refs:hasVertexExecutableForCachedInputLayout (Results 1 – 4 of 4) sorted by relevance
979 bool recompileVS = !executableD3D->hasVertexExecutableForCachedInputLayout(); in triggerDrawCallProgramRecompilation()999 if (!executableD3D->hasVertexExecutableForCachedInputLayout()) in triggerDrawCallProgramRecompilation()
3020 ASSERT(mExecutableD3D->hasVertexExecutableForCachedInputLayout()); in syncProgram()
312 bool hasVertexExecutableForCachedInputLayout();
1118 bool ProgramExecutableD3D::hasVertexExecutableForCachedInputLayout() in hasVertexExecutableForCachedInputLayout() function in rx::ProgramExecutableD3D