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Searched refs:hasVertexExecutableForCachedInputLayout (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DContext11.cpp979 bool recompileVS = !executableD3D->hasVertexExecutableForCachedInputLayout(); in triggerDrawCallProgramRecompilation()
999 if (!executableD3D->hasVertexExecutableForCachedInputLayout()) in triggerDrawCallProgramRecompilation()
H A DStateManager11.cpp3020 ASSERT(mExecutableD3D->hasVertexExecutableForCachedInputLayout()); in syncProgram()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DProgramExecutableD3D.h312 bool hasVertexExecutableForCachedInputLayout();
H A DProgramExecutableD3D.cpp1118 bool ProgramExecutableD3D::hasVertexExecutableForCachedInputLayout() in hasVertexExecutableForCachedInputLayout() function in rx::ProgramExecutableD3D