Searched refs:khr_shader_float_controls (Results 1 – 4 of 4) sorted by relevance
120 pub khr_shader_float_controls: bool, field626 khr_shader_float_controls: false, in empty()913 || (self.khr_shader_float_controls && other.khr_shader_float_controls) in intersects()1209 && (self.khr_shader_float_controls || !other.khr_shader_float_controls) in contains()1536 khr_shader_float_controls: self.khr_shader_float_controls in union()1537 || other.khr_shader_float_controls, in union()1962 khr_shader_float_controls: self.khr_shader_float_controls in intersection()1963 && other.khr_shader_float_controls, in intersection()2388 khr_shader_float_controls: self.khr_shader_float_controls in difference()2389 && !other.khr_shader_float_controls, in difference()[all …]
1281 || device.enabled_extensions().khr_shader_float_controls) in check_spirv_extension()
1193 device_extensions.khr_shader_float_controls, in make_chain()
4902 …const bool khr_shader_float_controls = checkExtension(properties, "VK_KHR_shader_float_controls") … in deviceProperties2() local5028 if (khr_shader_float_controls) in deviceProperties2()5122 if (khr_shader_float_controls) in deviceProperties2()5225 if (khr_shader_float_controls && in deviceProperties2()