Searched refs:limited_entropy_randomization_source_ (Results 1 – 2 of 2) sorted by relevance
184 return limited_entropy_randomization_source_; in GetLimitedEntropyRandomizationSource()191 if (!limited_entropy_randomization_source_.empty()) { in UpdateLimitedEntropyRandomizationSource()202 limited_entropy_randomization_source_ = pref_value; in UpdateLimitedEntropyRandomizationSource()209 if (limited_entropy_randomization_source_.empty()) { in UpdateLimitedEntropyRandomizationSource()210 limited_entropy_randomization_source_ = in UpdateLimitedEntropyRandomizationSource()212 local_state_->SetString(pref_name, limited_entropy_randomization_source_); in UpdateLimitedEntropyRandomizationSource()215 CHECK(!limited_entropy_randomization_source_.empty()); in UpdateLimitedEntropyRandomizationSource()
152 std::string limited_entropy_randomization_source_; variable