Searched refs:mAppliedProgramSerial (Results 1 – 2 of 2) sorted by relevance
155 mAppliedProgramSerial = 0; in Renderer9()1836 if (programSerial != mAppliedProgramSerial) in applyShaders()1840 mAppliedProgramSerial = programSerial; in applyShaders()2219 mAppliedProgramSerial = 0; in markAllStateDirty()
551 unsigned int mAppliedProgramSerial; variable