Searched refs:mEncoderThread (Results 1 – 4 of 4) sorted by relevance
194 if (mEncoderThread.IsRunning() && !mEncoderTaskRunner->RunsTasksInCurrentSequence()) { in ~EncodeComponent()203 mEncoderThread.Stop(); in ~EncodeComponent()220 if (!mEncoderThread.Start()) { in start()224 mEncoderTaskRunner = mEncoderThread.task_runner(); in start()254 if (!mEncoderThread.IsRunning()) { in stop()263 mEncoderThread.Stop(); in stop()367 if (!mEncoderThread.IsRunning()) { in setListener_vb()
61 if (mEncoderThread.joinable()) { in ~Encoder()62 mEncoderThread.join(); in ~Encoder()356 mEncoderThread = in startEncoderThread()
91 std::thread mEncoderThread; variable
186 ::base::Thread mEncoderThread{"EncodeComponentThread"};