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Searched refs:mUniformBlockUseStructuredBufferMap (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/angle/src/compiler/translator/hlsl/
H A DTranslatorHLSL.cpp241 mUniformBlockUseStructuredBufferMap = outputHLSL.getUniformBlockUseStructuredBufferMap(); in translate()
307 auto uniformBlockIter = mUniformBlockUseStructuredBufferMap.find(uniformBlockName); in shouldUniformBlockUseStructuredBuffer()
308 return uniformBlockIter != mUniformBlockUseStructuredBufferMap.end() && in shouldUniformBlockUseStructuredBuffer()
H A DResourcesHLSL.h64 return mUniformBlockUseStructuredBufferMap; in getUniformBlockUseStructuredBufferMap()
145 std::map<std::string, bool> mUniformBlockUseStructuredBufferMap; variable
H A DTranslatorHLSL.h42 std::map<std::string, bool> mUniformBlockUseStructuredBufferMap; variable
H A DResourcesHLSL.cpp723 mUniformBlockUseStructuredBufferMap[interfaceBlock.name().data()] = true; in uniformBlocksHeader()