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/aosp_15_r20/external/angle/samples/multiple_contexts/
H A DMultipleContexts.cpp133 mUpdateThreadQueue.push({texture, fenceSync}); in initialize()
137 getContext(), &mUpdateThreadMutex, &mUpdateThreadQueue, in initialize()
159 mUpdateThreadQueue.push({0, 0}); in destroy()
169 if (mUpdateThreadQueue.empty()) in destroy()
242 mUpdateThreadQueue.push({textureAndFence.textureID, drawSync}); in draw()
256 std::queue<TextureAndFence> mUpdateThreadQueue; member in MultipleContextsSample