Searched refs:m_fragment_shader_code_preamble (Results 1 – 2 of 2) sorted by relevance
536 static const glw::GLchar *const m_fragment_shader_code_preamble; member in glcts::GeometryShaderMaxOutputComponentsTest668 static const glw::GLchar *const m_fragment_shader_code_preamble; member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest1109 static const glw::GLchar *const m_fragment_shader_code_preamble; member in glcts::GeometryShaderMaxCombinedTextureUnitsTest
305 const glw::GLchar *const GeometryShaderMaxOutputComponentsTest::m_fragment_shader_code_preamble = member in glcts::GeometryShaderMaxOutputComponentsTest438 …::GLchar *const GeometryShaderMaxOutputComponentsSinglePointTest::m_fragment_shader_code_preamble = member in glcts::GeometryShaderMaxOutputComponentsSinglePointTest696 const glw::GLchar *const GeometryShaderMaxCombinedTextureUnitsTest::m_fragment_shader_code_preamble… member in glcts::GeometryShaderMaxCombinedTextureUnitsTest1930 stream << m_fragment_shader_code_preamble; in prepareFragmentShader()2247 stream << m_fragment_shader_code_preamble; in prepareFragmentShader()3154 m_fragment_shader_parts[0] = m_fragment_shader_code_preamble; in getShaderParts()