Searched refs:m_programCompute (Results 1 – 4 of 4) sorted by relevance
46 , m_programCompute(NULL) in ShaderPipeline()195 if (m_programCompute) in ~ShaderPipeline()197 delete m_programCompute; in ~ShaderPipeline()229 m_programCompute = new glu::ShaderProgram(context.getRenderContext(), sourcesCompute); in create()231 if (!m_programCompute->isOk()) in create()292 gl.useProgram(m_programCompute->getProgram()); in executeComputeShader()
42 glu::ShaderProgram *m_programCompute; member in gl4cts::ShaderBallotBaseTestCase::ShaderPipeline66 m_programCompute = programCompute; in setShaderPrograms()
44 , m_programCompute(NULL) in ShaderPipeline()188 if (m_programCompute) in ~ShaderPipeline()190 delete m_programCompute; in ~ShaderPipeline()235 gl.useProgram(m_programCompute->getProgram()); in executeComputeShader()
247 glu::ShaderProgram *m_programCompute; member in gl4cts::ShaderAtomicCounterOpsTestBase::ShaderPipeline