Searched refs:m_raw_array_instanced_data (Results 1 – 2 of 2) sorted by relevance
2015 , m_raw_array_instanced_data(0) in GeometryShaderRenderingLinesCase()2084 raw_arrays_data_ptr = &m_raw_array_instanced_data; in GeometryShaderRenderingLinesCase()2469 if (m_raw_array_instanced_data != NULL) in ~GeometryShaderRenderingLinesCase()2471 delete[] m_raw_array_instanced_data; in ~GeometryShaderRenderingLinesCase()2473 m_raw_array_instanced_data = NULL; in ~GeometryShaderRenderingLinesCase()3010 return instanced ? m_raw_array_instanced_data : m_raw_array_noninstanced_data; in getRawArraysDataBuffer()3813 , m_raw_array_instanced_data(0) in GeometryShaderRenderingTrianglesCase()3882 raw_arrays_data_ptr = &m_raw_array_instanced_data; in GeometryShaderRenderingTrianglesCase()4143 if (m_raw_array_instanced_data != NULL) in ~GeometryShaderRenderingTrianglesCase()4145 delete[] m_raw_array_instanced_data; in ~GeometryShaderRenderingTrianglesCase()[all …]
381 float *m_raw_array_instanced_data; member in glcts::GeometryShaderRenderingLinesCase537 float *m_raw_array_instanced_data; member in glcts::GeometryShaderRenderingTrianglesCase