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Searched refs:m_readFramebufferBinding (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp1031 …return (m_readFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getF… in getReadColorbuffer()
1032 … *m_readFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_COLOR0))) : in getReadColorbuffer()
1037 …return (m_readFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getF… in getReadDepthbuffer()
1038 … *m_readFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_DEPTH))) : in getReadDepthbuffer()
1043 …return (m_readFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getF… in getReadStencilbuffer()
1044 … *m_readFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_STENCIL))) : in getReadStencilbuffer()
1171 rc::Framebuffer *m_readFramebufferBinding; member in sglr::ReferenceContext
H A DsglrGLContext.cpp51 , m_readFramebufferBinding(0) in GLContext()
127 if (m_readFramebufferBinding) in getReadOffset()
203 m_readFramebufferBinding = framebuffer; in bindFramebuffer()
H A DsglrReferenceContext.cpp388 , m_readFramebufferBinding(DE_NULL) in ReferenceContext()
814 … rc::Framebuffer *framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteTexture()
818 (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in deleteTexture()
859 rc::Framebuffer *&binding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in bindFramebuffer()
898 if (m_readFramebufferBinding == framebuffer) in deleteFramebuffer()
958 … rc::Framebuffer *framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteRenderbuffer()
962 (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in deleteRenderbuffer()
2139 m_readFramebufferBinding; in framebufferTexture2D()
2144 (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in framebufferTexture2D()
2204 m_readFramebufferBinding; in framebufferTextureLayer()
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H A DsglrGLContext.hpp254 uint32_t m_readFramebufferBinding; member in sglr::GLContext