/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktDynamicRenderingDepthStencilResolveTests.cpp | 196 Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::renderpass::__anon1a64054d0111::DepthStencilResolveTest 225 , m_renderPipelineLayout(createRenderPipelineLayout()) in DepthStencilResolveTest() 226 , m_renderPipeline(createRenderPipeline(m_config.format, *m_renderPipelineLayout)) in DepthStencilResolveTest() 835 … vkd.cmdPushConstants(*secCmdBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, in submit() 902 …vkd.cmdPushConstants(*cmdBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, sizeof… in submit()
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H A D | vktRenderPassSampleReadTests.cpp | 596 PipelineLayoutWrapper m_renderPipelineLayout; member in vkt::__anon6c5bceb80111::SampleReadTestInstance 653 …, m_renderPipelineLayout(m_groupParams->pipelineConstructionType, context.getDeviceInterface(), co… in SampleReadTestInstance() 894 … .setupPreRasterizationShaderState(viewports, scissors, m_renderPipelineLayout, *m_renderPass, 0u, in createRenderPipeline() 897 … .setupFragmentShaderState(m_renderPipelineLayout, *m_renderPass, 0u, fragmentShaderModule, 0u, in createRenderPipeline() 900 .setMonolithicPipelineLayout(m_renderPipelineLayout) in createRenderPipeline()
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H A D | vktRenderPassSparseRenderTargetTests.cpp | 405 const Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::__anon410e28ef0111::SparseRenderTargetTestInstance 433 …, m_renderPipelineLayout(createRenderPipelineLayout(context.getDeviceInterface(), context.getDevic… in SparseRenderTargetTestInstance() 435 … testConfig.format, *m_renderPipelineLayout, context.getBinaryCollection(), in SparseRenderTargetTestInstance()
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H A D | vktRenderPassDepthStencilResolveTests.cpp | 242 Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::__anonbd6d96410111::DepthStencilResolveTest 274 , m_renderPipelineLayout(createRenderPipelineLayout()) in DepthStencilResolveTest() 279 … m_renderPipeline.push_back(createRenderPipeline(*m_renderPass[i], i, *m_renderPipelineLayout)); in DepthStencilResolveTest() 944 …vkd.cmdPushConstants(*commandBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, si… in submit()
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H A D | vktRenderPassMultisampleTests.cpp | 1043 const PipelineLayoutWrapper m_renderPipelineLayout; member in vkt::renderpass::__anon7a6d0e070111::MultisampleRenderPassTestInstance 1112 …, m_renderPipelineLayout(m_groupParams->pipelineConstructionType, context.getDeviceInterface(), co… 1237 … .setupPreRasterizationShaderState(viewports, scissors, m_renderPipelineLayout, *m_renderPass, 0u, in createRenderPipeline() 1240 ….setupFragmentShaderState(m_renderPipelineLayout, *m_renderPass, 0u, fragmentShaderModule, &depthS… in createRenderPipeline() 1243 .setMonolithicPipelineLayout(m_renderPipelineLayout) in createRenderPipeline() 1650 …vk.cmdPushConstants(cmdBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, sizeof(s… in drawFirstSubpass()
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H A D | vktRenderPassMultisampleResolveTests.cpp | 668 const Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::__anon424455070111::MultisampleRenderPassTestInstance 710 , m_renderPipelineLayout(createRenderPipelineLayout()) in MultisampleRenderPassTestInstance() 797 drawCommands(*commandBuffer, *m_renderPipeline, *m_renderPipelineLayout); in submit() 943 drawCommands(*secCmdBuffer, *m_renderPipeline, *m_renderPipelineLayout); in submitDynamicRendering() 972 drawCommands(*cmdBuffer, *m_renderPipeline, *m_renderPipelineLayout); in submitDynamicRendering() 1810 *m_renderPipelineLayout, // const VkPipelineLayout pipelineLayout in createRenderPipeline()
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