Searched refs:m_shaderProgram (Results 1 – 3 of 3) sorted by relevance
828 TestShaderProgram *m_shaderProgram; member in deqp::gles31::Functional::__anon0174e0ff0111::Renderer886 …m_shaderProgram = new TestShaderProgram(m_context, m_samplersRequired, m_renderPassConfig.testFunc… in init()890 m_shaderProgram = DE_NULL; in init()895 if (m_shaderProgram != DE_NULL) in deinit()897 delete m_shaderProgram; in deinit()898 m_shaderProgram = DE_NULL; in deinit()1011 m_shaderProgram->use(); in draw()1040 m_shaderProgram->unuse(); in draw()1045 m_shaderProgramInfo = m_shaderProgram->getLogInfo(); in storeShaderProgramInfo()1083 glw::GLuint location = gl.getUniformLocation(m_shaderProgram->getHandle(), "uFunctionType"); in setShaderProgramSamplingType()[all …]
1035 glu::ShaderProgram *m_shaderProgram; member in deqp::gles31::Functional::__anone7c694fc0111::ComputeShaderGeneratedCase1053 , m_shaderProgram(DE_NULL) in ComputeShaderGeneratedCase()1074 m_shaderProgram = new glu::ShaderProgram(m_context.getRenderContext(), in init()1077 m_testCtx.getLog() << *m_shaderProgram; in init()1079 if (!m_shaderProgram->isOk()) in init()1123 if (m_shaderProgram) in deinit()1125 delete m_shaderProgram; in deinit()1126 m_shaderProgram = DE_NULL; in deinit()1520 const int32_t positionLoc = gl.getAttribLocation(m_shaderProgram->getProgram(), "a_position"); in renderTo()1521 const int32_t colorLoc = gl.getAttribLocation(m_shaderProgram->getProgram(), "a_color"); in renderTo()[all …]
636 : m_shaderProgram(renderCtx, sources) in ShaderProgramWrapper()645 return m_shaderProgram.getProgram(); in getProgramName()649 return m_shaderProgram; in getShaderProgram()653 log << m_shaderProgram; in writeToLog()657 ShaderProgram m_shaderProgram; member in deqp::gles31::Functional::__anonf652bf1a0111::ShaderProgramWrapper