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Searched refs:m_splitPipelineLayout (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassMultisampleTests.cpp1047 const PipelineLayoutWrapper m_splitPipelineLayout; member in vkt::renderpass::__anon7a6d0e070111::MultisampleRenderPassTestInstance
1119 …, m_splitPipelineLayout(m_groupParams->pipelineConstructionType, context.getDeviceInterface(), con…
1354 ….setupPreRasterizationShaderState(viewports, scissors, m_splitPipelineLayout, *m_renderPass, ndx +… in createSplitPipelines()
1357 ….setupFragmentShaderState(m_splitPipelineLayout, *m_renderPass, ndx + 1u, fragmentShaderModule, 0u, in createSplitPipelines()
1361 .setMonolithicPipelineLayout(m_splitPipelineLayout) in createSplitPipelines()
1660 …vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_splitPipelineLayout, 0u, 1… in drawNextSubpass()
1662 …vk.cmdPushConstants(cmdBuffer, *m_splitPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, sizeof(sp… in drawNextSubpass()