Searched refs:m_splitPipelineLayout (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassMultisampleTests.cpp | 1047 const PipelineLayoutWrapper m_splitPipelineLayout; member in vkt::renderpass::__anon7a6d0e070111::MultisampleRenderPassTestInstance 1119 …, m_splitPipelineLayout(m_groupParams->pipelineConstructionType, context.getDeviceInterface(), con… 1354 ….setupPreRasterizationShaderState(viewports, scissors, m_splitPipelineLayout, *m_renderPass, ndx +… in createSplitPipelines() 1357 ….setupFragmentShaderState(m_splitPipelineLayout, *m_renderPass, ndx + 1u, fragmentShaderModule, 0u, in createSplitPipelines() 1361 .setMonolithicPipelineLayout(m_splitPipelineLayout) in createSplitPipelines() 1660 …vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_splitPipelineLayout, 0u, 1… in drawNextSubpass() 1662 …vk.cmdPushConstants(cmdBuffer, *m_splitPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, sizeof(sp… in drawNextSubpass()
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