Searched refs:m_unordered_array_instanced_data (Results 1 – 2 of 2) sorted by relevance
2019 , m_unordered_array_instanced_data(0) in GeometryShaderRenderingLinesCase()2086 unordered_arrays_data_ptr = &m_unordered_array_instanced_data; in GeometryShaderRenderingLinesCase()2483 if (m_unordered_array_instanced_data != NULL) in ~GeometryShaderRenderingLinesCase()2485 delete[] m_unordered_array_instanced_data; in ~GeometryShaderRenderingLinesCase()2487 m_unordered_array_instanced_data = NULL; in ~GeometryShaderRenderingLinesCase()3074 return instanced ? m_unordered_array_instanced_data : m_unordered_array_noninstanced_data; in getUnorderedArraysDataBuffer()3817 , m_unordered_array_instanced_data(0) in GeometryShaderRenderingTrianglesCase()3884 unordered_arrays_data_ptr = &m_unordered_array_instanced_data; in GeometryShaderRenderingTrianglesCase()4157 if (m_unordered_array_instanced_data != NULL) in ~GeometryShaderRenderingTrianglesCase()4159 delete[] m_unordered_array_instanced_data; in ~GeometryShaderRenderingTrianglesCase()[all …]
386 float *m_unordered_array_instanced_data; member in glcts::GeometryShaderRenderingLinesCase542 float *m_unordered_array_instanced_data; member in glcts::GeometryShaderRenderingTrianglesCase