/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | TextureMultisampleTest.cpp | 1029 GLint maxArrayTextureLayers; in TEST_P() local 1030 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in TEST_P() 1050 maxArrayTextureLayers); in TEST_P()
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H A D | GeometryShaderTest.cpp | 957 GLint maxArrayTextureLayers; in TEST_P() local 958 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in TEST_P() 960 ANGLE_SKIP_TEST_IF(maxArrayTextureLayers < depthTexLayer4); in TEST_P()
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | validationES3.cpp | 603 height > (caps.max2DTextureSize >> level) || depth > caps.maxArrayTextureLayers) in ValidateES3TexImageParametersBase() 1420 depth > caps.maxArrayTextureLayers) in ValidateES3TexStorageParametersExtent() 1760 if (layer >= caps.maxArrayTextureLayers) in ValidateFramebufferTextureLayer() 1792 if (layer >= caps.maxArrayTextureLayers) in ValidateFramebufferTextureLayer() 1824 if (layer >= caps.maxArrayTextureLayers) in ValidateFramebufferTextureLayer() 4029 if (baseViewIndex + numViews > caps.maxArrayTextureLayers) in ValidateFramebufferTextureMultiviewOVR()
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H A D | Caps.h | 220 GLint maxArrayTextureLayers = 0; member
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H A D | Caps.cpp | 1086 caps.maxArrayTextureLayers = 256; in GenerateMinimumCaps()
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H A D | Context.cpp | 1924 *params = mState.getCaps().maxArrayTextureLayers; in getIntegervImpl() 4115 ANGLE_LIMIT_CAP(caps->maxArrayTextureLayers, limitations.webGLTextureSizeLimit); in initCaps() 4122 ANGLE_LIMIT_CAP(caps->maxArrayTextureLayers, IMPLEMENTATION_MAX_2D_ARRAY_TEXTURE_LAYERS); in initCaps()
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H A D | validationESEXT.cpp | 4565 if (numLayers > static_cast<GLuint>(context->getState().getCaps().maxArrayTextureLayers) - 1) in ValidateFramebufferFoveationConfigQCOM()
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H A D | validationES.cpp | 8663 if (depth > context->getCaps().maxArrayTextureLayers) in ValidateTexStorage3DMultisampleBase()
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/aosp_15_r20/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 4264 GLint maxArrayTextureLayers; in s_glFramebufferTextureLayer() local 4265 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glFramebufferTextureLayer() 4266 SET_ERROR_IF(texture != 0 && layer > maxArrayTextureLayers - 1, GL_INVALID_VALUE); in s_glFramebufferTextureLayer() 4428 GLint maxArrayTextureLayers; in s_glTexImage3D() local 4429 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glTexImage3D() 4430 SET_ERROR_IF(depth > maxArrayTextureLayers, GL_INVALID_VALUE); in s_glTexImage3D() 4554 GLint maxArrayTextureLayers; in s_glCompressedTexImage3D() local 4555 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glCompressedTexImage3D() 4556 SET_ERROR_IF(depth > maxArrayTextureLayers, GL_INVALID_VALUE); in s_glCompressedTexImage3D() 4680 GLint maxArrayTextureLayers; in s_glTexStorage3D() local [all …]
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureTests.cpp | 1552 GLint maxArrayTextureLayers; in verifyTexStorageInvalidValueErrors() local 1554 gl.getIntegerv(GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB, &maxArrayTextureLayers); in verifyTexStorageInvalidValueErrors() 1564 Texture::Storage(gl, target, 1, format, width, height, depth + maxArrayTextureLayers); in verifyTexStorageInvalidValueErrors()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/ |
H A D | wgpu_utils.cpp | 133 glCaps->maxArrayTextureLayers = rx::LimitToInt(limitsWgpu.maxTextureArrayLayers); in GenerateCaps()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | renderer9_utils.cpp | 540 caps->maxArrayTextureLayers = 1; in GenerateCaps()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | vk_caps_utils.cpp | 643 mNativeCaps.maxArrayTextureLayers = rx::LimitToInt(limitsVk.maxImageArrayLayers); in ensureCapsInitialized()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | renderer11_utils.cpp | 1442 caps->maxArrayTextureLayers = GetMaximum2DTextureArraySize(featureLevel); in GenerateCaps()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/ |
H A D | DisplayMtl.mm | 743 mNativeCaps.maxArrayTextureLayers = 2048;
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | renderergl_utils.cpp | 799 caps->maxArrayTextureLayers = std::min( in GenerateCaps()
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