Home
last modified time | relevance | path

Searched refs:maxArrayTextureLayers (Results 1 – 16 of 16) sorted by relevance

/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DTextureMultisampleTest.cpp1029 GLint maxArrayTextureLayers; in TEST_P() local
1030 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in TEST_P()
1050 maxArrayTextureLayers); in TEST_P()
H A DGeometryShaderTest.cpp957 GLint maxArrayTextureLayers; in TEST_P() local
958 glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in TEST_P()
960 ANGLE_SKIP_TEST_IF(maxArrayTextureLayers < depthTexLayer4); in TEST_P()
/aosp_15_r20/external/angle/src/libANGLE/
H A DvalidationES3.cpp603 height > (caps.max2DTextureSize >> level) || depth > caps.maxArrayTextureLayers) in ValidateES3TexImageParametersBase()
1420 depth > caps.maxArrayTextureLayers) in ValidateES3TexStorageParametersExtent()
1760 if (layer >= caps.maxArrayTextureLayers) in ValidateFramebufferTextureLayer()
1792 if (layer >= caps.maxArrayTextureLayers) in ValidateFramebufferTextureLayer()
1824 if (layer >= caps.maxArrayTextureLayers) in ValidateFramebufferTextureLayer()
4029 if (baseViewIndex + numViews > caps.maxArrayTextureLayers) in ValidateFramebufferTextureMultiviewOVR()
H A DCaps.h220 GLint maxArrayTextureLayers = 0; member
H A DCaps.cpp1086 caps.maxArrayTextureLayers = 256; in GenerateMinimumCaps()
H A DContext.cpp1924 *params = mState.getCaps().maxArrayTextureLayers; in getIntegervImpl()
4115 ANGLE_LIMIT_CAP(caps->maxArrayTextureLayers, limitations.webGLTextureSizeLimit); in initCaps()
4122 ANGLE_LIMIT_CAP(caps->maxArrayTextureLayers, IMPLEMENTATION_MAX_2D_ARRAY_TEXTURE_LAYERS); in initCaps()
H A DvalidationESEXT.cpp4565 if (numLayers > static_cast<GLuint>(context->getState().getCaps().maxArrayTextureLayers) - 1) in ValidateFramebufferFoveationConfigQCOM()
H A DvalidationES.cpp8663 if (depth > context->getCaps().maxArrayTextureLayers) in ValidateTexStorage3DMultisampleBase()
/aosp_15_r20/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp4264 GLint maxArrayTextureLayers; in s_glFramebufferTextureLayer() local
4265 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glFramebufferTextureLayer()
4266 SET_ERROR_IF(texture != 0 && layer > maxArrayTextureLayers - 1, GL_INVALID_VALUE); in s_glFramebufferTextureLayer()
4428 GLint maxArrayTextureLayers; in s_glTexImage3D() local
4429 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glTexImage3D()
4430 SET_ERROR_IF(depth > maxArrayTextureLayers, GL_INVALID_VALUE); in s_glTexImage3D()
4554 GLint maxArrayTextureLayers; in s_glCompressedTexImage3D() local
4555 ctx->glGetIntegerv(ctx, GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTextureLayers); in s_glCompressedTexImage3D()
4556 SET_ERROR_IF(depth > maxArrayTextureLayers, GL_INVALID_VALUE); in s_glCompressedTexImage3D()
4680 GLint maxArrayTextureLayers; in s_glTexStorage3D() local
[all …]
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cSparseTextureTests.cpp1552 GLint maxArrayTextureLayers; in verifyTexStorageInvalidValueErrors() local
1554 gl.getIntegerv(GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB, &maxArrayTextureLayers); in verifyTexStorageInvalidValueErrors()
1564 Texture::Storage(gl, target, 1, format, width, height, depth + maxArrayTextureLayers); in verifyTexStorageInvalidValueErrors()
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/
H A Dwgpu_utils.cpp133 glCaps->maxArrayTextureLayers = rx::LimitToInt(limitsWgpu.maxTextureArrayLayers); in GenerateCaps()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A Drenderer9_utils.cpp540 caps->maxArrayTextureLayers = 1; in GenerateCaps()
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A Dvk_caps_utils.cpp643 mNativeCaps.maxArrayTextureLayers = rx::LimitToInt(limitsVk.maxImageArrayLayers); in ensureCapsInitialized()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A Drenderer11_utils.cpp1442 caps->maxArrayTextureLayers = GetMaximum2DTextureArraySize(featureLevel); in GenerateCaps()
/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/
H A DDisplayMtl.mm743 mNativeCaps.maxArrayTextureLayers = 2048;
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A Drenderergl_utils.cpp799 caps->maxArrayTextureLayers = std::min( in GenerateCaps()