Searched refs:mesh_shader_queries (Results 1 – 5 of 5) sorted by relevance
328 pub mesh_shader_queries: bool, field2148 if self.mesh_shader_queries { in check_requirements()2149 if !supported.mesh_shader_queries { in check_requirements()4381 mesh_shader_queries: false, in empty()4757 mesh_shader_queries: true, in all()5179 || (self.mesh_shader_queries && other.mesh_shader_queries) in intersects()5661 && (self.mesh_shader_queries || !other.mesh_shader_queries) in contains()6217 mesh_shader_queries: self.mesh_shader_queries || other.mesh_shader_queries, in union()6877 mesh_shader_queries: self.mesh_shader_queries && other.mesh_shader_queries, in intersection()7537 mesh_shader_queries: self.mesh_shader_queries && !other.mesh_shader_queries, in difference()[all …]
58 uint32_t mesh_shader_queries : 1; member
826 info->ms.has_query = device->cache_key.mesh_shader_queries; in gather_shader_info_mesh()1027 info->cs.has_query = device->cache_key.mesh_shader_queries; in gather_shader_info_task()
855 key->mesh_shader_queries = device->vk.enabled_features.meshShaderQueries; in radv_device_init_cache_key()
35254 pub mesh_shader_queries: Bool32, field35266 mesh_shader_queries: Bool32::default(), in default()35327 pub fn mesh_shader_queries(mut self, mesh_shader_queries: bool) -> Self { in mesh_shader_queries() method35328 self.inner.mesh_shader_queries = mesh_shader_queries.into(); in mesh_shader_queries()