Searched refs:messageLoopThread (Results 1 – 3 of 3) sorted by relevance
52 bluetooth::common::MessageLoopThread messageLoopThread(name); in LLVMFuzzerTestOneInput() local53 messageLoopThread.StartUp(); in LLVMFuzzerTestOneInput()54 messageLoopThread.DoInThread(FROM_HERE, base::BindOnce(&source_init_delayed)); in LLVMFuzzerTestOneInput()62 LeAudioClientInterface::Source* source = interface->GetSource(streamCb, &messageLoopThread); in LLVMFuzzerTestOneInput()81 LeAudioClientInterface::Sink* sink = interface->GetSink(streamCb, &messageLoopThread, false); in LLVMFuzzerTestOneInput()99 messageLoopThread.ShutDown(); in LLVMFuzzerTestOneInput()
93 bluetooth::common::MessageLoopThread messageLoopThread(name); in process() local94 messageLoopThread.StartUp(); in process()95 messageLoopThread.DoInThread(FROM_HERE, base::BindOnce(&source_init_delayed)); in process()100 if (!bluetooth::audio::a2dp::init(&messageLoopThread, &test_audio_port, offload_enabled)) { in process()120 messageLoopThread.ShutDown(); in process()
67 bluetooth::common::MessageLoopThread messageLoopThread(name); in LLVMFuzzerTestOneInput() local68 messageLoopThread.StartUp(); in LLVMFuzzerTestOneInput()69 bluetooth::audio::hearing_aid::init(streamCb, &messageLoopThread); in LLVMFuzzerTestOneInput()