Searched refs:nested_shader (Results 1 – 1 of 1) sorted by relevance
414 const auto nested_shader = as_SB(shader)->makeAsALocalMatrixShader(&prev_local_matrix); in make_post_inverse_lm() local415 if (nested_shader) { in make_post_inverse_lm()417 shader = nested_shader.get(); in make_post_inverse_lm()