/aosp_15_r20/external/mesa3d/src/compiler/nir/ |
H A D | nir_remove_tex_shadow.c | 93 nir_shader_instructions_pass(b->shader, change_deref_var_type, in remove_tex_shadow() 106 return nir_shader_instructions_pass(shader, remove_tex_shadow, in nir_remove_tex_shadow()
|
H A D | nir_lower_task_shader.c | 139 nir_shader_instructions_pass(shader, lower_nv_task_output, in nir_lower_nv_task_count() 399 return nir_shader_instructions_pass(shader, lower_task_intrin, in nir_lower_task_intrins()
|
H A D | nir_lower_undef_to_zero.c | 60 return nir_shader_instructions_pass(shader, lower_undef_instr_to_zero, in nir_lower_undef_to_zero()
|
H A D | nir_normalize_cubemap_coords.c | 70 return nir_shader_instructions_pass(shader, normalize_cubemap_coords, in nir_normalize_cubemap_coords()
|
H A D | nir_lower_clamp_color_outputs.c | 95 return nir_shader_instructions_pass(shader, lower_instr, in nir_lower_clamp_color_outputs()
|
H A D | nir_lower_poly_line_smooth.c | 85 return nir_shader_instructions_pass(shader, lower_polylinesmooth, 0, in nir_lower_poly_line_smooth()
|
H A D | nir_lower_interpolation.c | 127 return nir_shader_instructions_pass(shader, nir_lower_interpolation_instr, in nir_lower_interpolation()
|
/aosp_15_r20/external/mesa3d/src/intel/compiler/ |
H A D | intel_nir_lower_non_uniform_barycentric_at_sample.c | 136 progress = nir_shader_instructions_pass( in intel_nir_lower_non_uniform_barycentric_at_sample() 142 progress = nir_shader_instructions_pass( in intel_nir_lower_non_uniform_barycentric_at_sample()
|
H A D | intel_nir_lower_printf.c | 63 return nir_shader_instructions_pass(nir, lower_printf_intrinsics, in intel_nir_lower_printf()
|
H A D | intel_nir_blockify_uniform_loads.c | 118 return nir_shader_instructions_pass(shader, in intel_nir_blockify_uniform_loads()
|
H A D | intel_nir_lower_conversions.c | 109 return nir_shader_instructions_pass(shader, lower_instr, in intel_nir_lower_conversions()
|
H A D | intel_nir_clamp_image_1d_2d_array_sizes.c | 139 return nir_shader_instructions_pass(shader, in intel_nir_clamp_image_1d_2d_array_sizes()
|
/aosp_15_r20/external/mesa3d/src/microsoft/spirv_to_dxil/ |
H A D | dxil_spirv_nir.c | 301 return nir_shader_instructions_pass(shader, lower_shader_system_values, in dxil_spirv_nir_lower_shader_system_values() 396 ret = nir_shader_instructions_pass(shader, lower_load_push_constant, in dxil_spirv_nir_lower_load_push_constant() 520 return nir_shader_instructions_pass(shader, lower_yz_flip, in dxil_spirv_nir_lower_yz_flip() 642 nir_shader_instructions_pass(nir, write_pntc_with_pos, in dxil_spirv_write_pntc() 761 nir_shader_instructions_pass(nir, in lower_view_index_to_rt_layer()
|
/aosp_15_r20/external/mesa3d/src/microsoft/compiler/ |
H A D | dxil_nir_tess.c | 357 nir_shader_instructions_pass(nir, remove_tess_level_accesses, in dxil_nir_fixup_tess_level_for_domain() 391 nir_shader_instructions_pass(nir, tcs_update_deref_input_types, nir_metadata_all, NULL); in dxil_nir_set_tcs_patches_in()
|
H A D | dxil_nir.c | 1050 nir_shader_instructions_pass(shader, in dxil_nir_split_clip_cull_distance() 1147 return nir_shader_instructions_pass(shader, in dxil_nir_lower_double_math() 1442 bool progress = nir_shader_instructions_pass(nir, redirect_sampler_derefs, in dxil_nir_split_typed_samplers() 1447 progress |= nir_shader_instructions_pass(nir, redirect_texture_derefs, in dxil_nir_split_typed_samplers() 1785 return nir_shader_instructions_pass(s, fix_io_uint_deref_types, in fix_io_uint_type() 2284 return nir_shader_instructions_pass(s, move_consts, in dxil_nir_move_consts() 2874 bool progress = nir_shader_instructions_pass(shader, in dxil_nir_kill_undefined_varyings() 2957 bool progress = nir_shader_instructions_pass(shader, in dxil_nir_kill_unused_outputs()
|
/aosp_15_r20/external/mesa3d/src/asahi/lib/ |
H A D | agx_nir_lower_texture.c | 733 NIR_PASS(progress, s, nir_shader_instructions_pass, lower_sampler_bias, in agx_nir_lower_texture_early() 777 NIR_PASS(progress, s, nir_shader_instructions_pass, lower_regular_texture, in agx_nir_lower_texture() 779 NIR_PASS(progress, s, nir_shader_instructions_pass, lower_tex_crawl, in agx_nir_lower_texture()
|
/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/ |
H A D | zink_compiler.c | 286 return nir_shader_instructions_pass(shader, lower_gl_point_gs_instr, in lower_gl_point_gs() 550 return nir_shader_instructions_pass(shader, lower_pv_mode_gs_instr, in lower_pv_mode_gs() 662 return nir_shader_instructions_pass(shader, lower_line_stipple_gs_instr, in lower_line_stipple_gs() 985 return nir_shader_instructions_pass(shader, lower_line_smooth_gs_instr, in lower_line_smooth_gs() 1065 return nir_shader_instructions_pass(shader, lower_64bit_pack_instr, in lower_64bit_pack() 1622 return nir_shader_instructions_pass(shader, bound_bo_access_instr, nir_metadata_dominance, &bo); in bound_bo_access() 1720 …return nir_shader_instructions_pass(shader, lower_fbfetch_instr, nir_metadata_dominance, (void*)ms… in lower_fbfetch() 1798 …return nir_shader_instructions_pass(shader, lower_txf_lod_robustness_instr, nir_metadata_none, NUL… in lower_txf_lod_robustness() 2157 nir_shader_instructions_pass(nir, lower_attrib, nir_metadata_dominance, &state); in decompose_attribs() 2277 …return nir_shader_instructions_pass(shader, rewrite_bo_access_instr, nir_metadata_dominance, scree… in rewrite_bo_access() [all …]
|
/aosp_15_r20/external/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_nir_lower_texture.c | 47 NIR_PASS(progress, s, nir_shader_instructions_pass, lower_txs, in etna_nir_lower_texture()
|
/aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
H A D | ir3_descriptor.c | 92 return nir_shader_instructions_pass(shader, lower_instr, nir_metadata_none, NULL); in ir3_nir_lower_io_to_bindless()
|
/aosp_15_r20/external/mesa3d/src/panfrost/midgard/ |
H A D | midgard_errata_lod.c | 78 return nir_shader_instructions_pass( in midgard_nir_lod_errata()
|
/aosp_15_r20/external/mesa3d/src/freedreno/ir3/ |
H A D | ir3_nir_lower_layer_id.c | 48 return nir_shader_instructions_pass(shader, nir_lower_layer_id, in ir3_nir_lower_layer_id()
|
/aosp_15_r20/external/mesa3d/src/compiler/glsl/ |
H A D | gl_nir_lower_images.c | 111 return nir_shader_instructions_pass(shader, lower_instr, in gl_nir_lower_images()
|
/aosp_15_r20/external/mesa3d/src/nouveau/compiler/ |
H A D | nak_nir_split_64bit_conversions.c | 102 return nir_shader_instructions_pass(nir, split_64bit_conversion, in nak_nir_split_64bit_conversions()
|
/aosp_15_r20/external/mesa3d/src/gallium/drivers/lima/ir/ |
H A D | lima_nir_split_load_input.c | 93 return nir_shader_instructions_pass(shader, lima_nir_split_load_input_instr, in lima_nir_split_load_input()
|
/aosp_15_r20/external/mesa3d/src/intel/compiler/elk/ |
H A D | elk_nir_attribute_workarounds.c | 128 return nir_shader_instructions_pass(shader, apply_attr_wa_instr, in elk_nir_apply_attribute_workarounds()
|